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|_| \_\ \___| \__| |_| | .__/ \___| \__,_| |_| \__,_|
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System Object Model
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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Das System Object Model (SOM) ist eine von IBM entwickelte (in den spΓ€teren Versionen auf CORBA basierende) Erweiterung des Betriebssystems um eine objektorientierte und verteilte Plattform (DSOM) fΓΌr Anwendungen. SOM war auch fΓΌr andere Betriebssysteme, darunter Windows NT, MacOS und AIX verfΓΌgbar und bildete die Grundlage fΓΌr OpenDoc. SOM Γ€hnelt vom Konzept her dem Component Object Model (COM) von Microsoft.
Contents
β’ SOMobjects
β’ Bestandteile
β’ Versionen
β’ Siehe auch
β’ Weblinks
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SOMobjects
Auf hoher Abstraktionsebene stellt sich das OS/2-System dabei als eine Ansammlung von Klassen und Objekten dar, die ein Entwickler in jeder beliebigen Programmiersprache, die SOM unterstΓΌtzt, benutzen und erweitern kann.
Bestandteile
β’ SOM Run-time Kernel
β’ SOM Event Management Framework
β’ SOMobjects Interface Repository Framework
β’ SOMobjects Utility Classes
β’ Distributed SOM Framework
Versionen
β’ 1.0 - OS/2 2.0
β’ 2.0 - OS/2 2.1
β’ 2.1 - OS/2 Warp 3, Warp 4 (letzter Stand: 2.01.5)
β’ 3.0 - OS/2 Warp, Windows NT, AIX 4 - SOMobjects Developer Toolkit V3.0 (Dezember 1996)
Die weitere Entwicklung wurde 1997 eingestellt.
Siehe auch
Weblinks